Dreaming Babies: illi

︎︎︎Media Arts, Sound Design

Participating as the sound artist for Dreaming Babies: illi, a work by artist Yoon Chung Han. An AI creates 23 superpowered babies by virtually manipulating the human genome, each with a different ability and its own assigned generative theme music, and audiences can interact with the babies.

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Culture Station Seoul 284
Unfold X

Photo/Video
Yoon Chung Han

2025.12.09-2025.12.21






Sounding the Abstract

︎︎︎Sonification, Audiovisual

Developed and exhibited 'Sounding the Abstract’ at the Joint Conference of ACM Audio Mostly and The International Conference on Auditory Display (ICAD). This work utilizes a line-by-line sonification framework, integrated with a modular synthesis-inspired signal mapping system, allowing for fluid and flexible auditory representations of complex color data sets.

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ACM Audio Mostly
Universidade de Coimbra, Portugal

2025.06.30 - 2025.07.04






Dreaming Babies

︎︎︎Media Arts, Sound Design

I created the sound design for artist Yoon Chung Han's  interactive installation "Dreaming Babies”  in the exhibition "I'm sorry, Dave. I'm afraid I can't do that" at Busan Museum of Contemporary Art.

A total of 24 soundtracks were created for this project, including 23 theme music for the babies and one main screen music.

︎︎︎Program Information (KOR)
︎︎︎Program Information (ENG)

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Museum of Contemporary Art, Busan

Photo/Video
Yoon Chung Han

2024.11.30-2025.4.13





Illusion of Gangneung (upcoming)

︎︎︎Visual Arts, Sound Design

I created the sound for Illusion of Gangneung, a video installation created for the Gangneung Metaverse Center in Gangneung, Korea. This work utilizes special visual algorithms to present 'Meta Dream City Gangneung’, a fusion of nature and urban landscapes of Gangneung, through an immersive audiovisual setup featuring 8 meter high triple projection screens, a 6.1-channel speaker system, and an interactive floor screen. This piece can be experienced at the Meta Dream Theater. Gangneung Metaverse Center is officially scheduled to open in January 2025, and this work will be permanently preserved.

︎︎︎Program Information (soon)

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Gangneung Metaverse Center

2025.01.02 - Permanent





Contact

︎︎︎Game Design, Sound Design

I designed sound for Contact, a game designed by Andrew Hieronymi. The sound primarily indicates the movement of the main character and applies various sound effects based on interactions with nearby obstacles. Through this game, users can experience and learn about bacteria communities. Contact was featured in the Synergies in Art and Science exhibition held at the Borland Project Space, Penn State.

Info
ArticleSynergies in Art and Science

Photo
Brian Reed

2024.10.28-2024.11.15