Contact

︎︎︎Game Design, Sound Design

I designed sound for Contact, a game designed by Andrew Hieronymi. The sound primarily indicates the movement of the main character and applies various sound effects based on interactions with nearby obstacles. Through this game, users can experience and learn about bacteria communities. Contact was featured in the Synergies in Art and Science exhibition held at the Borland Project Space, Penn State.

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ArticleSynergies in Art and Science

2024.10.28-2024.11.15



Photo: Brian Reed